I am a passionate developer with experience in game development and blockchain technology, skilled in multiple programming languages and game engines.
Archfiend Studio
April 2024 - July 2024
Developed a Full Screen Shader using Unity, designed for enhancing game effect and improving player immersion.
B. Tech Computer Science Engineering (8.8 CGPA)
2021 - 2025
12th CBSE (97.2%)
2019 - 2021
10th CBSE (95%)
2007 - 2019
Worked on the development of an Asset Management Website using Solidity, Supabase and Blockchain to manage tokenized physical assets online.
Duration: 3 Months
Technologies: Ethereum, Solidity, Supabase, Moralis
An Android AR game similar to Pokémon GO, with image detection was developed for Excel 2024, the annual techno-managerial fest of College.
Duration: 1 Month
Technologies: Unity AR, Blender, Firebase, C#, Visual Studio
A wearable glass equipped with Collision detection(obstacles, pit and mire) implemented using ultrasonic sensors, object and text recognition through machine learning and GPS tracking with the help of neoGPS. All of the features can be controlled through an app.
Duration: Ongoing
Technologies: Python, Raspberry Pi, Microcontroller, Supabase
A casual arcade game where you have to dodge falling obstacles like fireballs and saws to beat the highscore (Works in mobile only). The game was sucessful in entertaining more than 400 players.
Duration: 1 week
Technologies: Unity, C#, Visual Studio